Difference between revisions of "ControlTable Recreation"
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| Line 8: | Line 8: | ||
'''LimitsDeadWoodLying''' | '''LimitsDeadWoodLying''' | ||
| + | :'''None''' defines... | ||
| + | :'''Low''' defines... | ||
| + | :'''High''' defines... | ||
| + | '''LimitsDeadWoodStanding''' | ||
| + | :'''None''' defines... | ||
| + | :'''Low''' defines... | ||
| + | :'''High''' defines... | ||
| + | |||
| + | == Soil damage == | ||
| + | Allows you to control how... | ||
| + | |||
| + | '''AvoidSoilDamage''' | ||
| + | :'''True''', '''False''' do not. | ||
| + | '''SoilDamageCost''' (only if '''True''' is selected above) | ||
:Defines... | :Defines... | ||
Revision as of 10:40, 26 August 2009
In the recreation control table you can configure how...
Dead wood category settings
Allows you to control how...
LimitsDeadWoodLying
- None defines...
- Low defines...
- High defines...
LimitsDeadWoodStanding
- None defines...
- Low defines...
- High defines...
Soil damage
Allows you to control how...
AvoidSoilDamage
- True, False do not.
SoilDamageCost (only if True is selected above)
- Defines...